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[:af]Leer = kinderspeletjies: Toepassings vir kinders[:en]Play and learn: apps for children

Friday, July 22nd, 2016

[:en]kids-appsAfter watching Barney, the dinosaur, or Lollos, the unidentifiable creature with the big ears, sing the same song for the twenty-seventh time this week, most parents would be desperate to find something else. Even if it’s only to preserve their own sanity. 

Gone are the days when television and videos were the only available options for frustrated parents. Today technology provides another platform for distraction and one which also has the ability to educate. Phones and tablets can conveniently be loaded with apps, games, and movies. 

The biggest challenge for parents is choosing the best, most appropriate, safest and most educational apps, which will also hold their child’s attention for as long as possible.

PC Advisor, one of the United Kingdom’s leading technology and media companies, attempted to make this choice easier. With the help of a group of parents, they compiled and published a list of 46 apps on their website. The apps are divided into sections for babies, toddlers, primary school scholars and teenagers. Don’t feel left out, there’s also a section for kids of all ages. That means you can also play along.

Do you have any suggestions for fun and educational apps? Let us know at bits.bytes@sun.ac.za and we’ll add your suggestions to our next article. 

[:af]kids-appsNadat Barney, die dinosourus, of Lollos, die onidentifiseerbare kreatuurtjie met die groot ore, vir die sewe-en-twintigste keer dié week dieselfde liedjie gesing het, mag menige ouer benoud begin soek na iets anders –  al is dit net ter wille van hul geestesgesondheid. 

Videos en televisie is lankal nie meer die enigste beskikbare opsies vir ʼn gefrustreerde ouer nie. Vandag verskaf tegnologie nog ʼn handige platform wat kinders besig kan hou, waar hulle vaardighede kan aanleer en kennis insamel. Slimfone en tablette kan maklik propvol speletjies, toepassings en flieks gelaai word.

Daar is wel nog éen uitdaging – hoe maak jy, as ouer, goeie, veilige en opvoedkundige keuses, wat ook jou kind se aandag vir so lank as moontlik kan behou?

PC Advisor, een van die Verenigde Koninkryk se vooraanstaande tegnologie- en mediamaatskappye, het die dinkwerk vir ouers gaan doen. In samewerking met ʼn groep ouers, het hulle ʼn lys van 46 toepassings saamgestel en op hul webwerf publiseer.

Die keuses is onderverdeel in die beste toepassings vir babas, vir kleuters, vir primêre skool leerders en tieners. Moenie afgeskeep voel nie, daar is ook ʼn afdeling vir kinders van alle ouderdomme, dis nou jy.

Het jy enige voorstelle vir toepassings wat beide pret en opvoedkundig is? Laat weet ons gerus by bits.bytes@sun.ac.za en ons kan jou gunstelinge by die volgende artikel insluit.

[:en]Is screen time safe for your children? [:af]Is skermtyd goed vir kinders?

Friday, July 22nd, 2016

[:en] When you Google “children and screen time”, you will instantly be confronted with a wide range of strong opinions on the subject. As with most controversial issues, it’s best to consider all the facts and draw your own conclusions.

Screen time is defined by the National Library of Medicine (www.nlm.nih.gov) as “a term used for activities done in front of a screen such as watching TV, working on a computer or playing games.”

child-screenTechnology undoubtedly has its advantages. With the arrival of tablets, education became more accessible and affordable. A seemingly endless range of educational games and apps for children are available for parents to choose from. (See our article on best games for children)

According to a survey conducted on behalf of kids clothing retailer Vertbaudet.co.uk, four in five parents in the UK believe technology and gadgets are beneficial to their children. 

Clearly, many parents believe that technology is crucial to their child’s development and that it teaches coordination, concentration, communication skills and, of course, makes them tech-savvy. All of which is true.

Technology can be utilised for homework and in some schools, tablets are considered a necessity. Access to the internet and information has never been easier. But there’s always a “but”.

When technology purely becomes a means of entertainment to occupy a child with, it becomes a concern – on a psychological, as well as a medical level.  The UK survey, mentioned above, indicated that children, on average, are exposed to screens 17 hours per week. Time spent outside adds up to 8.8 hours – almost half of the time spent interacting with a screen. In the United States, children spend, on average, 5 to 7 hours per day in front of a screen.

The UK survey, mentioned above, indicated that children, on average, are exposed to screens 17 hours per week. Time spent outside adds up to 8.8 hours – almost half of the time spent interacting with a screen. In the United States, children spend, on average, 5 to 7 hours per day in front of a screen.

Watching a screen is a sedentary activity and utilises little energy. Minimal physical activity, combined with unhealthy eating habits, (because we eat more when we do screen watching) leads to obesity. 

Blue light emitted by digital devices interfere with the sleep-inducing hormone, melatonin. A lack of melatonin causes a change in sleep behaviour and difficulty sleeping. 

Constant exposure to an abundance of information and screens for long periods of time will lead to difficulty in concentration and an attention deficit disorder. This behaviour is beneficial for developing multi-tasking skills, but the ability to focus on one task at a time will not be learnt.

Anxiety, depression and screen addiction are all serious side-effects and may continue later in life. Just as with any other addiction, watching a screen alters brain chemistry. Dopamine, a neurotransmitter found in sugar and cocaine addictions, is also prevalent in screen addiction.

According to Psychology Today, studies indicate that extended exposure to electronic media might cause delayed cognitive development. During the early years of growth the brain’s frontal lobe, responsible for decoding and comprehending social interactions, is at a critical phase. If during this time, a child isn’t exposed to the necessary human interaction, the frontal lobe will not develop normally. This, in turn, will lead to the inability to learn to read social cues, facial expressions or empathise with people.

By no means do we suggest you immediately ban all electronic devices from your home. As with most things in life, moderation is key. With a few simple guidelines and rules, your children can still reap the benefits of technology.

Research suggests no screen time should be allowed for children under two years, as they are in a crucial developmental stage. One to two hours is recommended for children over two.

Instead of spending time in front of a screen, suggest hobbies, activities and playing outside, which will benefit physical development.

Other suggestions by the National Library of Medicine include:

  • Remove televisions and other electronic devices from the bedroom. 
  • No screen time during meals or homework.
  • No television as background noise. Rather switch on the radio.
  • No eating while watching television or using a tablet.
  • Keep track of time spent in front of screens.
  • Be a good parental role model by limiting your own screen time.
  • Challenge the family to spend one week without using their screens.

[SOURCES: http://www.pcadvisor.co.uk, https://medlineplus.gov, https://www.psychologytoday.com, http://screenfreeproject.co.nz/news/]

[:af] Google “kinders en skermtyd” en jy sal gekonfronteer word met ʼn uiteenlopende en sterk menings. Die beste benadering met kontroversiële onderwerpe soos hierdie, is om die feite noukeurig te bestudeer en eerder jou eie gevolgtrekking te maak. 

“Skermtyd” word deur die National Library of Medicine (www.nlm.nih.gov) definieer as “aktiwiteite wat uitgevoer word voor ʼn skerm, byvoorbeeld televisie-kyk, werk op ‘n rekenaar of speletjies speel.”

child-screenTegnologie het, sonder twyfel, sy voordele. Sedert tablette op die toneel verskyn het, is opvoeding meer toeganklik en bekostigbaar en is ‘n wye verskeidenheid opvoedkundige speletjies en toepassings vir kinders beskikbaar. (Lees ons artikel oor die beste speletjies vir kinders).

Volgens ʼn opname gemaak deur die klerehandelaar,Vertbaudet.co.uk, glo vier uit elke vyf ouers in die Brittanje dat tegnologie en toestelle voordelig is vir kinders.

Duidelik is baie ouers van mening dat tegnologie noodsaaklik is vir hul kinders se ontwikkeling en dat dit koördinasie, konsentrasie, kommunikasie en tegnologiese vaardighede, aanleer.  Al hierdie argumente is geldig. 

Tegnologie kan ingespan word vir huiswerk en sommige skole beskou tablette deesdae as ‘n noodsaaklikheid in klaskamers. Toegang tot die internet en inligting is makliker as ooit tevore. Maar, en daar is altyd ʼn “maar”.

Wanneer tegnologie bloot ‘n vorm van vermaak word om kinders mee besig te hou, raak dit probleem – op sielkundige en fisiese vlak. Volgens die Vertbaudet-opname spandeer kinders in Brittanje gemiddeld 17 uur per week voor skerms. In teenstelling spandeer hulle slegs 8.8 ure buite, byna die helfte minder. In die VSA styg dit tot 5 tot 7 uur per dag.

Om tyd voor ʼn skerm yr spandeer, is ʼn passiewe aktiwiteit wat die minimum energie verbruik. Die gebrek aan fisiese oefening, gekombineer met ongesonde eetgewoontes, lei tot vetsug. Jy is ook geneig om meer te eet wanneer jy tyd voor ʼn skerm spandeer.

Die blou lig wat deur digitale skerms uitgestraal word, beïnvloed melanien, die slaaphormoon. ʼn Tekort aan melanien ly tot ʼn versteuring in slaappatrone en slapeloosheid. 

Hoewel die blootstelling aan meer inligting die vaardigheid om verskeie take te kan verrig, bevorder, bemoeilik dit die vermoë om op enkele take te fokus. Konsentrasievermoë verswak en kan aandagafleibaarheid tot gevolg hê. 

Meer ernstige nagevolge soos angs, depressie en skermverslawing kan op die lang termyn blywend wees. Soos met enige ander verslawing, word die brein se chemiese balans versteur.  Dopamien, ‘n neurosender in suiker- en selfs kokaïenverslawing, is ook aanwesig by skermverslawing.

Volgens Psychology Today, dui studies daarop dat verlengde blootstelling aan elektroniese media vertraagde kognitiewe ontwikkeling kan veroorsaak. Die frontale lob van ʼn kind se brein, wat   verantwoordelik is vir die dekodering en ontleed van sosiale interaksie, is gedurende die eerste paar jaar in ʼn kritiese groeifase. As kinders gedurende hierdie fase nie genoeg interaksie met ander mense kry nie, ontwikkel die deel van die brein nie normaal nie. Dit lei tot die onvermoë om sosiale reëls te interpreteer, gesigsuitdrukkings te lees of empatie te hê met ander. 

Dit beteken nie jy moet summier alle elektroniese toestelle uit jou huis verban nie. Soos met die meeste dinge in die lewe, is ʼn goeie balans al wat nodig is. Deur die toepassing van eenvoudige riglyne en reëls kan jou gesin steeds die voordele van tegnologie pluk. 

Navorsing dui daarop dat kinders jonger as twee, gedurende ʼn belangrike ontwikkelingsfase, nie aan skerms blootgestel moet word nie. Een tot twee ure word vir kinders bo twee jaar voorgestel.

In plaas van ure verwyl voor ʼn skerm, moedig kinders aan om stokperdjies te beoefen, aan aktiwiteite deel te neem of buite te speel. Dit sal terselfdertyd ook voordelig wees vir fisiese ontwikkeling. 

Die National Library of Medicine gee ook die volgende wenke:

  • Verwyder televisies en ander elektroniese toestelle uit slaapkamers.
  • Verban die skerm gedurende maaltye of huiswerk.
  • Moenie die televisie aan hou as agtergrondgeraas nie. Skakel eerder die radio aan.
  • Geen peuselhappies of etery terwyl kinders televisie kyk of op ʼn tablet speel nie. 
  • Probeer rekord hou van die tyd gespandeer met skermtoestelle. 
  • Wees ‘n goeie, rolmodel ouer en beperk jou eie skermtyd.
  • Daag die gesin uit om ‘n week sonder skerms uit te hou.

[BRONNE: http://www.pcadvisor.co.uk, https://medlineplus.gov, https://www.psychologytoday.com, http://screenfreeproject.co.nz/news/]

 

 

[:en]Video conferencing made easy[:af]Videokonferensies vergemaklik

Thursday, June 9th, 2016

Vidyo-2[:en]How often have your attempts to set up a video conference been marred by locked conference rooms, double bookings, faulty equipment, incompatible systems and limited support? Even when it’s up and running, both video and audio quality are so poor, it’s practically useless.

TENET, the Tertiary Education Research Network of South Africa, has introduced a new video conferencing service, aimed at fulfilling the conferencing needs of the South African Higher Education and Research communities. Their chosen delivery platform for this service is Vidyo.

Vidyo is a video conferencing platform developed to address the problems of traditional video conferencing by integrating with existing video conferencing systems. This means that no upgrades for existing room systems are required, i.e. no expensive video conferencing hardware is needed.

Desktops and laptops can be used as video conferencing tools, as well as any tablet or smartphone. You can display conference participants and shared content simultaneously on a laptop or desktop screen. Vidyo automatically adapts to the hardware to deliver the best possible experience.  

The Vidyo client software is Windows, Mac OS and Linux compatible and VidyoMobile™ supports both Android and iOS devices. This means that you can participate in a conference from your smartphone or tablet on-the-go. Access is possible from anywhere, anytime – all you need is a webcam and internet enabled device.

Vidyo was used at the recently held National Telecommunication User Group (NTUG) Conference in Bloemfontein, allowing delegates from all over the country, who were unable to attend in person, the opportunity to participate online.

While Vidyo works well in normal and high bandwidth environments, it is also designed to operate when very little bandwidth is available. This makes it ideal if you’re on a slow connection. No more unintelligible conversations and blurry images.

Telephone bridging allows others to join your conference by phone and a recording and replay appliance allows recording of meetings. A large number of participants can be hosted, even if they use different brands of video conferencing equipment.

When it comes to video conferencing, the buzzword on everyone’s lips is collaboration. You can use this service to meet and consult instantly, share documents and images, exchange ideas and mentor and teach students.

The Vidyo service is available free of charge to all eligible academic and research institutions. We have created 46 Vidyo accounts of which 10 are used with existing video conferencing equipment on campus.

To use Vidyo, send an e-mail to telecom@sun.ac.za requesting a Vidyo account.

  1. You will receive an e-mail containing a link to the Vidyo client, as well as a username and password to access the service.
  2. Download and install the Vidyo client.
  3. Log in with the following details:
    VidyoPortal: http://sun-vc.tenet.ac.za
    Username: as specified by IT
    Password: as specified by IT

Useful links

TENET Vidyo Blog 
Vidyo Knowledge Center (Videos) 
Getting Started with Vidyo

[ARTICLE BY ANDRé ELMS]

Vidyo-2[:af]Om `n videokonferensie te organiseer is nie kinderspeletjies nie. As die konferensielokaal nie gesluit is of dubbel geboek nie, is toerusting foutief, stelsels nie versoenbaar nie of ondersteuning beperk. Selfs al kry jy alles aan die gang, is video- en oudiokwaliteit dikwels swak en onbruikbaar.

TENET, die Tertiary Education Research Network of South Africa, het onlangs sy nuwe videokonferensie-diens vir Suid-Afrikaanse Hoëronderwys en Navorsingsgemeenskappe aangekondig en die gekose platform vir die diens is Vidyo.

Vidyo is ʼn videokonferensie-platform, ontwikkel om die probleme wat tradisionele videokonferensielokaal-stelsels ondervind, uit te skakel en met bestaande videokonferensie-stelsels te integreer. Dit beteken ook dat opgradering van bestaande lokale nie vereis word nie en duur videokonferensie hardeware gevolglik ook nie nodig is nie.

Tafel- en skootrekenaars kan ingespan word, sowel as enige tablet of slimfoon. Konferensiedeelnemers kan gemeenskaplike inhoud intyds deel op ʼn rekenaarskerm. Vidyo pas outomaties die hardeware aan om die beste moontlike diens te lewer. Dit bevat ook ʼn opsionele opneem- en herspeelfunksie. 

Die Vidyo-kliënt is beskikbaar op die Windows, Mac OS en Linux platforms en VidyoMobile™ ondersteun beide Android en iOS-toestelle. Dit beteken dat jy onmiddellik kan deelneem aan ʼn konferensie op jou slimfoon of tablet sonder enige verdere opstellings. 

Deur middel van telephone bridging, kan deelnemers telefonies soomloos by jou konferensie aansluit. ʼn Groot groep deelnemers kan fasiliteer word, selfs al gebruik hulle verskillende tipes videokonferensie toerusting.

Toegang is moontlik van enige plek – al wat jy nodig het, is ʼn webkamera en toestel met internet.

Vidyo is onlangs gebruik by die Nasionale Telekommunikasie Gebruikersgroep (NTUG) in Bloemfontein. Afgevaardigdes van regoor die land, wat nie die konferensie fisies kon bywoon nie, kon wel aanlyn deelneem aan verrigtinge.

Hoewel Vidyo goed werk in normale en hoë bandwydte omgewings, is dit spesifiek ontwerp om te funksioneer wanneer min bandwydte beskikbaar is. Daarom is dit ideaal as jy ʼn stadige verbinding het. Geen onverstaanbare gesprekke en vae beelde meer nie.

Die gonswoord wanneer videokonferensies ter sprake is, is “collaboration”. Vidyo kan gebruik word om intyds kollegas te ontmoet, te konsulteer, dokumente, grafika en idees uit te ruil en ook, binne die akademiese omgewing, om studente te onderrig en mentor.

Die Vidyo-diens is gratis beskikbaar aan akademiese en navorsingsinstellings wat in aanmerking kom. Ons het 46 Vidyo-rekeninge, waarvan 10 reeds op kampus gebruik word saam met bestaande videokonferensie fasiliteite.

Om Vidyo te gebruik, stuur ʼn e-pos aan telecom@sun.ac.za en versoek ʼn Vidyo-rekening.

  1. Jy sal ʼn e-pos ontvang met ʼn skakel na die Vidyo-kliënt, sowel as ʼn gebruikersnaam en wagwoord om toegang tot die diens te verkry.
  2. Laai die Vidyo-kliënt af en installeer dit.
  3. Teken aan met die volgende details:
    VidyoPortal: http://sun-vc.tenet.ac.za
    Username: soos verskaf deur IT
    Password: soos verskaf deur IT

Handige skakels

TENET Vidyo Blog 
Vidyo Knowledge Center (Videos) 
Getting Started with Vidyo

[ARTIKEL DEUR ANDRé ELMS]

[:en]Do you emoji? [:af]Emoji jy?

Monday, April 25th, 2016

[:en]

nerdEarly last week media company, Sony, announced that they will be releasing a movie about emojis in August 2017. We know that Hollywood will make a movie out of anything, but emojis? Are these little symbols such a large part of our daily life and online culture that they justify a full-blown movie?

Not too long ago, when online chatting and SMS’s caught on, people expressed their emotions with basic symbols made up of punctuation marks, for example :) :( or :P. These were called emoticons and according to the Mental Floss they first appeared in a magazine in 1881.

Emojis, on the other hand, were created around 1998 by Shigetaka Kurita, a Japanese economics student who worked for a cellphone operator. The word “emoji” comes from Japan and doesn’t have a connection with the “emotions”. The “e” translates to “image” and “moji” to “character”.

However, these symbols didn’t look the same on all platforms and devices they were used. In 2007 Google adopted emojis and because they had the same code points, they always displayed the same, whichever device or platform you used. 

 

From 2010 onwards, some emoji character sets have been incorporated into Unicode, a standard system for indexing characters, which has allowed them to be used outside Japan and to be standardized across different operating systems. A company called Unicode Consortium is now responsible for regulating emojis and approving new ones.

The Oxford Dictionary named 😂 (Face With Tears of Joy) its 2015 Word of the year. It also noted that 2015 has seen a sizable increase in the use of the word “emoji” and recognized its impact on popular culture. 

Around six billion emojis are sent on mobile messaging apps every day, according to Digiday, a media company that specializes in digital media. (http://www.cbc.ca) So if you’re still wondering how relevant emojis are in online culture, that should be a good indication.

Are you looking for some more emojis to use? Try www.iemoji.com or www.getemoji.com.

 

[SOURCES: www.wikipedia.org, www.nerdist.com]

 

[:af]

nerdMediamaatskappy Sony, het verlede week aangekondig dat hulle in Augustus, 2017, ʼn fliek oor emojis, gaan vrystel. Ons weet teen die tyd dat Hollywood enige verskoning sal gebruik om ʼn fliek te maak, maar emojis? Is hierdie klein simbooltjies so ʼn groot deel van ons lewens en die aanlyn-kultuur dat dit ʼn behoorlike fliek verdien? 

Nie te lank gelede nie, toe aanlyn kletskamers en smse posgevat het, het mense hul emosies uitgedruk met basiese simbole wat bestaan het uit leestekens, byvoorbeeld :) :( of :P. Hierdie tekens is emotikons genoem en volgens Mental Floss het hulle die eerste keer reeds in 1881  in ʼn tydskrif verskyn.  

Emojis is in 1998 deur Shigetaka Kurita, ʼn Japanese ekonomie-student wat vir ʼn selfoonmaatskappy gewerk het, geskep. Die woord “emoji” het niks met “emotikons” te doen nie. Die “e” beteken “beeld” en “moji” kan vertaal word as “karakter”.

Aan die begin het hierdie simbole ongelukkig nie dieselfde gelyk op alle platforms en toestelle nie. In 2007 het Google emojis begin ondersteun en omdat dit dieselfde kodepunte gehad het, het dit oral dieselfde gelyk, op watter platform of toestel jy dit ook al gebruik het. 

 

Vanaf 2010 is sommige emoji karakterstelle ingelyf by Unicode, ʼn standaard-stelsel wat gebruik word om karakters te indekseer. Gevolglik was dit moontlik om die karakters buite Japan te kan gebruik en te standaardiseer sodat dit oor verskeie bedryfstelsels gebruik kan word. ʼn Maatskappy met die naam Unicode Consortium is tans verantwoordelik vir die regulasie van emojis en vir die goedkeuring van nuwes.

In 2015 het die Oxford Dictionary 😂 as Woord-van-die-jaar aangewys. Dit het ook daarop gewys dat daar ʼn redelike toename in die gebruik van die woord “emoji” was en die impak daarvan op populêre kultuur benadruk. 

Volgens Digiday, ʼn maatskappy wat spesialiseer in digitale media, word daagliks ongeveer ses biljoen emojis word op boodskap-toepassings gestuur. (http://www.cbc.ca) As jy nogsteeds wonder of emojis relevant is in aanlynkultuur, behoort dit ʼn goeie aanduiding te wees. 

Soek jy nog emojis om te gebruik? Probeer www.iemoji.com of www.getemoji.com.

[BRONNE: www.wikipedia.org, www.nerdist.com]

 

[:en]Is texting killing language? [:af]Beteken SMS-taal die einde van goeie taalgebruik?

Monday, April 25th, 2016

[:en]

“People have always spoken differently from how they write, and texting is actually talking with your fingers “, says John McWhorter, American academic, political commentator, and linguist. (watch his talk below)

 

According to McWhorter one can’t compare texting to actual language since they’re not the same thing. Texting has its own grammar and that’s okay, he says. Since ancient times written and spoken language have been different.

Just look at grammar in the classical texts. This is not how people spoke. Nor will they begin to speak or write in texting language. Or so McWhorter implies and believes “… there is no evidence that texting is ruining composition skills.”

Others don’t agree. The topic of texting language and especially students’ ability to write properly is a much-debated topic in school staffrooms, academic institutions and in media. 

In an article, “Flipping the Switch,” Kristen Turner tells how the informal electronic language is slipping into the work of students and that the quality of work has been degrading. Many a teacher and lecturer might be able to attest to this phenomenon.

Words are generally shortened due to the character limit of platforms like Twitter and of course, texts. Numbers replace letters because they are shorter. (for example 2, instead of too) More slang terms are used, for example, bae or on fleek. Punctuation is omitted, as well as capital letters. 

After surveying 2000 families, John Sutherland, professor emeritus at University College London, observed that 86% of parents do not understand most of the terms their children use in their electronic media. He therefore aptly refers to text language as “barbed wire for an older generation”. As soon as the older generation learns the language, the youth moves on and creates a new one. 

And then we have autocorrect. We no longer need to be able to spell. We have something that does the spelling (and typing) for us. It would be difficult to believe that all these factors do not have some influence on the writing skills of students.

A third group argues that text language is merely indicating that a language is growing and changing. David Crystal, author of Txtng: The Gr8 Db8, believes it adds another dimension to language.

What is your experience in the classroom with students or with your children at home? Should we be worried or are we being needlessly paranoid?

[:af] 

Volgens die akademikus, linguis en politiese kommentator, John McWhorter, was mense se praat- en skryftaal nog altyd verskillend. Om ʼn SMS te stuur, is eintlik om met jou vingers te praat. (kyk sy praatjie onder)

 

ʼn Mens kan nie SMS-taal met ʼn werklike taal vergelyk nie. Dis glad nie dieselfde verskynsel nie, sê McWhorter. SMSe het hul eie taal en dis reg so. Geskrewe en praattaal is al sedert antieke tye twee verskillende goed. 

Kyk byvoorbeeld na taal in klassieke tekste. Dis nie hoe mense gepraat het nie. Net so sal mense nie skielik praat en skryf soos hulle SMS nie. Of dit is wat McWhorter glo. Volgens hom is daar geen bewys dat SMS-taal skryfvaardighede benadeel nie.

Daar is egter akademici wat met hom verskil. Die onderwerp van SMS-taal, en veral studente se vermoë om behoorlik te kan skryf, is ʼn hete onderwerp in personeelkamers, akademiese instellings en in die media. 

In haar artikel, “Flipping the Switch”, verwys Kristen Turner na die agteruitgang van die kwaliteit van studente se werk en hoe informele, elektroniese taal geleidelik geskrewe werk binnegedring het. Onderwysers en dosente mag ook van hierdie verskynsel getuig. 

In informele, elektroniese taal, word woorde verkort weens beperkte beskikbare karakters. Twitter laat byvoorbeeld net 140 karakters toe. Letters of woorde word vervang deur syfers, omdat dit korter is. (byvoorbeeld 2, in plaas van too) Meer jargon-terme word gebruik, byvoorbeeld bae of on fleek. Leestekens en hoofletters word weggelaat.

John Sutherland, emeritus professor emeritus by University College London het 2000 families bestudeer en opgemerk dat 86% van die ouers die meeste van die terme wat hulle kinders in elektroniese media gebruik, glad nie verstaan nie. Dis ook van pas dat hy na SMS-taal verwys as “barbed wire for an older generation”. Sodra die ouer generasie die taal begin verstaan, beweeg die jeug aan en ontwikkel iets nuuts en onverstaanbaar.

En dan is daar autocorrect. Ons hoef nie meer te kan spel nie, ons toestelle spel en tik namens ons. Gegewe bogenoemde, is dit moeilik om te glo dat informele, elektroniese taal nie tog ʼn invloed op die skryfvaardighede van studente sal hê nie.

ʼn Derde groep argumenteer dat SMS-taal bloot aandui dat die taal groei en verander. David Crystal, skrywer van Txtng: The Gr8 Db8, glo dit voeg ʼn nuwe dimensie by taal.

Wat is jou ondervinding in die klaskamer met studente of jou kinders by die huis? Behoort ons bekommerd te wees of is ons maar net onnodig paranoïes?

[BRONNE/SOURCES: http://ideas.time.comhttp://blogginghel.blogspot.co.zahttp://www.dailymail.co.uk]